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GENIEGenerator
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Generates random interactions. More...
#include <ToyInteractionSelector.h>


Public Member Functions | |
| ToyInteractionSelector () | |
| ToyInteractionSelector (string config) | |
| ~ToyInteractionSelector () | |
| EventRecord * | SelectInteraction (const InteractionGeneratorMap *igmp, const TLorentzVector &p4) const |
| implement the InteractionSelectorI interface More... | |
Public Member Functions inherited from genie::InteractionSelectorI | |
| virtual | ~InteractionSelectorI () |
Public Member Functions inherited from genie::Algorithm | |
| virtual | ~Algorithm () |
| virtual void | Configure (const Registry &config) |
| virtual void | Configure (string config) |
| virtual void | FindConfig (void) |
| virtual const Registry & | GetConfig (void) const |
| Registry * | GetOwnedConfig (void) |
| virtual const AlgId & | Id (void) const |
| Get algorithm ID. More... | |
| virtual AlgStatus_t | GetStatus (void) const |
| Get algorithm status. More... | |
| virtual bool | AllowReconfig (void) const |
| virtual AlgCmp_t | Compare (const Algorithm *alg) const |
| Compare with input algorithm. More... | |
| virtual void | SetId (const AlgId &id) |
| Set algorithm ID. More... | |
| virtual void | SetId (string name, string config) |
| const Algorithm * | SubAlg (const RgKey ®istry_key) const |
| void | AdoptConfig (void) |
| void | AdoptSubstructure (void) |
| virtual void | Print (ostream &stream) const |
| Print algorithm info. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from genie::Algorithm | |
| static string | BuildParamVectKey (const std::string &comm_name, unsigned int i) |
| static string | BuildParamVectSizeKey (const std::string &comm_name) |
| static string | BuildParamMatKey (const std::string &comm_name, unsigned int i, unsigned int j) |
| static string | BuildParamMatRowSizeKey (const std::string &comm_name) |
| static string | BuildParamMatColSizeKey (const std::string &comm_name) |
Protected Member Functions inherited from genie::InteractionSelectorI | |
| InteractionSelectorI () | |
| InteractionSelectorI (string name) | |
| InteractionSelectorI (string name, string config) | |
Protected Member Functions inherited from genie::Algorithm | |
| Algorithm () | |
| Algorithm (string name) | |
| Algorithm (string name, string config) | |
| void | Initialize (void) |
| void | DeleteConfig (void) |
| void | DeleteSubstructure (void) |
| Registry * | ExtractLocalConfig (const Registry &in) const |
| Registry * | ExtractLowerConfig (const Registry &in, const string &alg_key) const |
| Split an incoming configuration Registry into a block valid for the sub-algo identified by alg_key. More... | |
| template<class T > | |
| bool | GetParam (const RgKey &name, T &p, bool is_top_call=true) const |
| template<class T > | |
| bool | GetParamDef (const RgKey &name, T &p, const T &def) const |
| template<class T > | |
| int | GetParamVect (const std::string &comm_name, std::vector< T > &v, bool is_top_call=true) const |
| Handle to load vectors of parameters. More... | |
| int | GetParamVectKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const |
| template<class T > | |
| int | GetParamMat (const std::string &comm_name, TMatrixT< T > &mat, bool is_top_call=true) const |
| Handle to load matrix of parameters. More... | |
| template<class T > | |
| int | GetParamMatSym (const std::string &comm_name, TMatrixTSym< T > &mat, bool is_top_call=true) const |
| int | GetParamMatKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const |
| int | AddTopRegistry (Registry *rp, bool owns=true) |
| add registry with top priority, also update ownership More... | |
| int | AddLowRegistry (Registry *rp, bool owns=true) |
| add registry with lowest priority, also update ownership More... | |
| int | MergeTopRegistry (const Registry &r) |
| int | AddTopRegisties (const vector< Registry * > &rs, bool owns=false) |
| Add registries with top priority, also udated Ownerships. More... | |
Protected Attributes inherited from genie::Algorithm | |
| bool | fAllowReconfig |
| bool | fOwnsSubstruc |
| true if it owns its substructure (sub-algs,...) More... | |
| AlgId | fID |
| algorithm name and configuration set More... | |
| vector< Registry * > | fConfVect |
| vector< bool > | fOwnerships |
| ownership for every registry in fConfVect More... | |
| AlgStatus_t | fStatus |
| algorithm execution status More... | |
| AlgMap * | fOwnedSubAlgMp |
| local pool for owned sub-algs (taken out of the factory pool) More... | |
Generates random interactions.
This is a 'toy' InteractionSelectorI to be used in event generation
testing / debugging. Not to be used in event generation for physics
purposes.
Is a concrete implementation of the InteractionSelectorI interface.
Definition at line 31 of file ToyInteractionSelector.h.
| ToyInteractionSelector::ToyInteractionSelector | ( | ) |
Definition at line 26 of file ToyInteractionSelector.cxx.
| ToyInteractionSelector::ToyInteractionSelector | ( | string | config | ) |
Definition at line 32 of file ToyInteractionSelector.cxx.
| ToyInteractionSelector::~ToyInteractionSelector | ( | ) |
Definition at line 38 of file ToyInteractionSelector.cxx.
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virtual |
implement the InteractionSelectorI interface
Implements genie::InteractionSelectorI.
Definition at line 44 of file ToyInteractionSelector.cxx.
References genie::GHepRecord::AttachSummary(), genie::InteractionGeneratorMap::GetInteractionList(), genie::Interaction::InitStatePtr(), genie::RandomGen::Instance(), LOG, pERROR, pINFO, genie::RandomGen::RndISel(), and genie::InitialState::SetProbeP4().
1.8.5