GENIEGenerator
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Member Functions | List of all members
genie::ToyInteractionSelector Class Reference

Generates random interactions. More...

#include <ToyInteractionSelector.h>

Inheritance diagram for genie::ToyInteractionSelector:
Inheritance graph
[legend]
Collaboration diagram for genie::ToyInteractionSelector:
Collaboration graph
[legend]

Public Member Functions

 ToyInteractionSelector ()
 
 ToyInteractionSelector (string config)
 
 ~ToyInteractionSelector ()
 
EventRecordSelectInteraction (const InteractionGeneratorMap *igmp, const TLorentzVector &p4) const
 implement the InteractionSelectorI interface More...
 
- Public Member Functions inherited from genie::InteractionSelectorI
virtual ~InteractionSelectorI ()
 
- Public Member Functions inherited from genie::Algorithm
virtual ~Algorithm ()
 
virtual void Configure (const Registry &config)
 
virtual void Configure (string config)
 
virtual void FindConfig (void)
 
virtual const RegistryGetConfig (void) const
 
RegistryGetOwnedConfig (void)
 
virtual const AlgIdId (void) const
 Get algorithm ID. More...
 
virtual AlgStatus_t GetStatus (void) const
 Get algorithm status. More...
 
virtual bool AllowReconfig (void) const
 
virtual AlgCmp_t Compare (const Algorithm *alg) const
 Compare with input algorithm. More...
 
virtual void SetId (const AlgId &id)
 Set algorithm ID. More...
 
virtual void SetId (string name, string config)
 
const AlgorithmSubAlg (const RgKey &registry_key) const
 
void AdoptConfig (void)
 
void AdoptSubstructure (void)
 
virtual void Print (ostream &stream) const
 Print algorithm info. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from genie::Algorithm
static string BuildParamVectKey (const std::string &comm_name, unsigned int i)
 
static string BuildParamVectSizeKey (const std::string &comm_name)
 
static string BuildParamMatKey (const std::string &comm_name, unsigned int i, unsigned int j)
 
static string BuildParamMatRowSizeKey (const std::string &comm_name)
 
static string BuildParamMatColSizeKey (const std::string &comm_name)
 
- Protected Member Functions inherited from genie::InteractionSelectorI
 InteractionSelectorI ()
 
 InteractionSelectorI (string name)
 
 InteractionSelectorI (string name, string config)
 
- Protected Member Functions inherited from genie::Algorithm
 Algorithm ()
 
 Algorithm (string name)
 
 Algorithm (string name, string config)
 
void Initialize (void)
 
void DeleteConfig (void)
 
void DeleteSubstructure (void)
 
RegistryExtractLocalConfig (const Registry &in) const
 
RegistryExtractLowerConfig (const Registry &in, const string &alg_key) const
 Split an incoming configuration Registry into a block valid for the sub-algo identified by alg_key. More...
 
template<class T >
bool GetParam (const RgKey &name, T &p, bool is_top_call=true) const
 
template<class T >
bool GetParamDef (const RgKey &name, T &p, const T &def) const
 
template<class T >
int GetParamVect (const std::string &comm_name, std::vector< T > &v, bool is_top_call=true) const
 Handle to load vectors of parameters. More...
 
int GetParamVectKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const
 
template<class T >
int GetParamMat (const std::string &comm_name, TMatrixT< T > &mat, bool is_top_call=true) const
 Handle to load matrix of parameters. More...
 
template<class T >
int GetParamMatSym (const std::string &comm_name, TMatrixTSym< T > &mat, bool is_top_call=true) const
 
int GetParamMatKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const
 
int AddTopRegistry (Registry *rp, bool owns=true)
 add registry with top priority, also update ownership More...
 
int AddLowRegistry (Registry *rp, bool owns=true)
 add registry with lowest priority, also update ownership More...
 
int MergeTopRegistry (const Registry &r)
 
int AddTopRegisties (const vector< Registry * > &rs, bool owns=false)
 Add registries with top priority, also udated Ownerships. More...
 
- Protected Attributes inherited from genie::Algorithm
bool fAllowReconfig
 
bool fOwnsSubstruc
 true if it owns its substructure (sub-algs,...) More...
 
AlgId fID
 algorithm name and configuration set More...
 
vector< Registry * > fConfVect
 
vector< bool > fOwnerships
 ownership for every registry in fConfVect More...
 
AlgStatus_t fStatus
 algorithm execution status More...
 
AlgMapfOwnedSubAlgMp
 local pool for owned sub-algs (taken out of the factory pool) More...
 

Detailed Description

Generates random interactions.

     This is a 'toy' InteractionSelectorI to be used in event generation
     testing / debugging. Not to be used in event generation for physics
     purposes.

     Is a concrete implementation of the InteractionSelectorI interface.
Author
Costas Andreopoulos <c.andreopoulos cern.ch> University of Liverpool
Created:
December 05, 2004
License:
Copyright (c) 2003-2024, The GENIE Collaboration For the full text of the license visit http://copyright.genie-mc.org

Definition at line 31 of file ToyInteractionSelector.h.

Constructor & Destructor Documentation

ToyInteractionSelector::ToyInteractionSelector ( )

Definition at line 26 of file ToyInteractionSelector.cxx.

26  :
27 InteractionSelectorI("genie::ToyInteractionSelector")
28 {
29 
30 }
ToyInteractionSelector::ToyInteractionSelector ( string  config)

Definition at line 32 of file ToyInteractionSelector.cxx.

32  :
33 InteractionSelectorI("genie::ToyInteractionSelector", config)
34 {
35 
36 }
ToyInteractionSelector::~ToyInteractionSelector ( )

Definition at line 38 of file ToyInteractionSelector.cxx.

39 {
40 
41 }

Member Function Documentation

EventRecord * ToyInteractionSelector::SelectInteraction ( const InteractionGeneratorMap igmp,
const TLorentzVector &  p4 
) const
virtual

implement the InteractionSelectorI interface

Implements genie::InteractionSelectorI.

Definition at line 44 of file ToyInteractionSelector.cxx.

References genie::GHepRecord::AttachSummary(), genie::InteractionGeneratorMap::GetInteractionList(), genie::Interaction::InitStatePtr(), genie::RandomGen::Instance(), LOG, pERROR, pINFO, genie::RandomGen::RndISel(), and genie::InitialState::SetProbeP4().

45 {
46  if(!igmap) {
47  LOG("IntSel", pERROR)
48  << "\n*** NULL InteractionGeneratorMap! Can't select interaction";
49  return 0;
50  }
51  if(igmap->size() <= 0) {
52  LOG("IntSel", pERROR)
53  << "\n*** Empty InteractionGeneratorMap! Can't select interaction";
54  return 0;
55  }
56 
57  // select a random event generator
59 
60  const InteractionList & ilst = igmap->GetInteractionList();
61 
62  unsigned int nint = ilst.size();
63  unsigned int iint = (unsigned int) rnd->RndISel().Integer(nint);
64 
65  Interaction * interaction = ilst[iint];
66 
67  // clone interaction
68  Interaction * selected_interaction = new Interaction( *interaction );
69  selected_interaction->InitStatePtr()->SetProbeP4(p4);
70  LOG("IntSel", pINFO)
71  << "Interaction to generate: \n" << *selected_interaction;
72 
73  // bootstrap the event record
74  EventRecord * evrec = new EventRecord;
75  evrec->AttachSummary(selected_interaction);
76 
77  return evrec;
78 }
void SetProbeP4(const TLorentzVector &P4)
#define pERROR
Definition: Messenger.h:59
static RandomGen * Instance()
Access instance.
Definition: RandomGen.cxx:71
A singleton holding random number generator classes. All random number generation in GENIE should tak...
Definition: RandomGen.h:29
virtual void AttachSummary(Interaction *interaction)
Definition: GHepRecord.cxx:99
Summary information for an interaction.
Definition: Interaction.h:56
#define LOG(stream, priority)
A macro that returns the requested log4cpp::Category appending a string (using the FILE...
Definition: Messenger.h:96
#define pINFO
Definition: Messenger.h:62
Generated Event Record. It is a GHepRecord object that can accept / be visited by EventRecordVisitorI...
Definition: EventRecord.h:37
A vector of Interaction objects.
InitialState * InitStatePtr(void) const
Definition: Interaction.h:74
TRandom3 & RndISel(void) const
rnd number generator used by interaction selectors
Definition: RandomGen.h:65

The documentation for this class was generated from the following files: