GENIEGenerator
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#include <TLorentzVector.h>
#include "Framework/EventGen/ToyInteractionSelector.h"
#include "Framework/EventGen/EventRecord.h"
#include "Framework/EventGen/InteractionList.h"
#include "Framework/EventGen/InteractionGeneratorMap.h"
#include "Framework/Interaction/Interaction.h"
#include "Framework/Messenger/Messenger.h"
#include "Framework/Numerical/RandomGen.h"
#include "Framework/ParticleData/PDGCodes.h"
#include "Framework/ParticleData/PDGUtils.h"