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GENIEGenerator
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#include <TMath.h>#include <TF2.h>#include <TROOT.h>#include "Framework/Algorithm/AlgConfigPool.h"#include "Framework/Conventions/GBuild.h"#include "Framework/Conventions/Controls.h"#include "Framework/Conventions/KineVar.h"#include "Framework/Conventions/KinePhaseSpace.h"#include "Framework/EventGen/EVGThreadException.h"#include "Framework/EventGen/EventGeneratorI.h"#include "Framework/EventGen//RunningThreadInfo.h"#include "Framework/GHEP/GHepRecord.h"#include "Framework/GHEP/GHepFlags.h"#include "Framework/Messenger/Messenger.h"#include "Framework/Numerical/RandomGen.h"#include "Framework/Numerical/MathUtils.h"#include "Framework/ParticleData/BaryonResonance.h"#include "Framework/ParticleData/BaryonResUtils.h"#include "Framework/Utils/KineUtils.h"#include "Physics/Resonance/EventGen/RESKinematicsGenerator.h"
1.8.5