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DarkSectorDecayer.cxx File Reference
#include <cmath>
#include <numeric>
#include <sstream>
#include <TMath.h>
#include "Framework/GHEP/GHepFlags.h"
#include "Framework/EventGen/EVGThreadException.h"
#include "Framework/Conventions/Controls.h"
#include "Framework/Conventions/Constants.h"
#include "Framework/ParticleData/PDGLibrary.h"
#include "Framework/ParticleData/PDGCodes.h"
#include "Framework/ParticleData/PDGUtils.h"
#include "Framework/GHEP/GHepStatus.h"
#include "Framework/GHEP/GHepParticle.h"
#include "Framework/GHEP/GHepRecord.h"
#include "Framework/Numerical/RandomGen.h"
#include "Framework/Utils/PrintUtils.h"
#include "Framework/Utils/StringUtils.h"
#include "Framework/Messenger/Messenger.h"
#include "Physics/Decay/DarkSectorDecayer.h"
#include "Math/GSLMinimizer.h"
#include <Math/WrappedParamFunction.h>
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