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- Two yellow cards or one red reults in the offending player missing the rest of the game and for the team to loose one on field player
- During the knockout stages in the result of a draw games will be decided by a penalty shootout, a coin toss will decide which team chooses to kick first or second
- All 6 players on the pitch at the end of the game must take one penalty before any player takes a second, substitutes can not take penalties
- After the first round of penalties if the scores are tied the shootout will become sudden death
Main

The 2013 Bubble Chamber will be a six aside format seeing up to 16 teams compete, time will be tight so please follow the rules to allow for a successful tournament.

- Please arrive ready to play your first game at 10am, don't forget you will need to register up on arrival
- No moulded studs or blades, astroturf boots or trainers only, breaking this rule will void our booking
- Games will be schedualed every half an hour allowing for 10 minute halves, please arrive to your allocated pitch 5/10 minutes before kick-off

- 6-aside + substitutes, rolling subs are allowed unless agreed otherwise before a game
- Overhead height is allowed unless otherwise stated in the rules
- Players may not shoot directly from kickoff
- Keepers may not leave the area, defenders may not intentionally enter the area, doing so will result in a penalty
- Attackers may not intentionally enter the area, doing so will result in keepers ball. If the ball has been played as the attackers momentum carries him into the area play may resume
- When the keeper plays the ball out of his area the team may only return the ball once, a second passback results in an indirect free kick to be taken from the spot where the second pass back was played. Passbacks are reset after any two outfield players have touched the ball.
- Keepers must distribute the ball underarm with the ball touching the ground under 2 meters from the throw, breaking this rule results in the ball being returned to the keeper. In the case of a passback the keeper can distribute the ball either with an underarm throw or a pass which must not go overhead height
- Throwins will be replaced by under arm roll ins following the same guidelines however the throw in will be given to the opposing team in the result of a foul throw
- Corners are taken as usual
- Remember the game is friendly so refrain when possible from slide challenges, any dangerous challenge will result in a red or yellow card and a direct free kick at the discression of the referee.